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Pull requests: bevyengine/bevy
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Allow bsn caching syntax for zero-argument function calls
A-Scenes
Composing and serializing ECS objects
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
#24443
opened May 25, 2026 by
laundmo
Contributor
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2 tasks done
Add missing Runtime information about types
A-UI
Graphical user interfaces, styles, layouts, and widgets
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#[derive(Reflect)] to ui crates
A-Reflection
#24441
opened May 25, 2026 by
eugineerd
Contributor
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Replace unnecessary Composing and serializing ECS objects
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
FromTemplate with Default + Clone.
A-Scenes
Fix cut and paste error in UntypedHandle docs
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24439
opened May 25, 2026 by
amtep
Contributor
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Feature: add AnimationEventView and events_iter for viewing AnimationClip events
A-Animation
Make things move and change over time
C-Feature
A new feature, making something new possible
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
#24437
opened May 25, 2026 by
christopherverch
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Fix: Add system set for DiagnosticsOverlay Setup for proper plugin use
A-Dev-Tools
Tools used to debug Bevy applications.
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Minimum Viable Monochromatic Lights
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24428
opened May 25, 2026 by
coreh
Contributor
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Specular aa
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
D-Shaders
This code uses GPU shader languages
#24427
opened May 24, 2026 by
altunenes
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Immutable Resources fix
A-ECS
Entities, components, systems, and events
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
WIP Extract Extract
A-Rendering
Drawing game state to the screen
C-Code-Quality
A section of code that is hard to understand or change
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Contentious
There are nontrivial implications that should be thought through
Multiview camera rendering: proof-of-concept continuation of #16059
#24422
opened May 24, 2026 by
bigmark222
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Fix IME text input wrapping (#23932)
A-Text
Rendering and layout for characters
C-Examples
An addition or correction to our examples
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24421
opened May 24, 2026 by
jxcv0
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Specify Drawing game state to the screen
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
AppLabel for SyncComponent / ExtractComponent / ExtractResource
A-Rendering
Generalise Drawing game state to the screen
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
TemporaryRenderEntity over AppLabel
A-Rendering
bugfix android activity
C-Dependencies
A change to the crates that Bevy depends on
O-Android
Specific to the Android mobile operating system
Preserve color space on Color spaces and color math
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Saturation changes (Consistency with Hue and Luminance traits)
A-Color
#24413
opened May 23, 2026 by
coreh
Contributor
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Update change list migration guide
A-Rendering
Drawing game state to the screen
C-Docs
An addition or correction to our documentation
S-Blocked
This cannot move forward until something else changes
Remove false positive error log for morph targets
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Add Entities, components, systems, and events
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
RelationshipHookMode argument to BundleWriter::write
A-ECS
Implement Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
SystemParam for SmallVec
A-ECS
#24405
opened May 23, 2026 by
Shatur
Contributor
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Rename SortedRenderPhase add to add_retained
A-Rendering
Drawing game state to the screen
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
bsn: fix accidental scene entity deduplication due to name references
A-ECS
Entities, components, systems, and events
A-Scenes
Composing and serializing ECS objects
C-Bug
An unexpected or incorrect behavior
D-Domain-Expert
Requires deep knowledge in a given domain
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Fix placeholder SMAA LUTs
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24398
opened May 22, 2026 by
redstrate
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