Releases: Unity-Technologies/com.unity.netcode.gameobjects
Releases · Unity-Technologies/com.unity.netcode.gameobjects
v10.13.4
04 Aug 18:17
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Bug Fixes
Fixes Nullable struct type reading (8e15dcf ), closes #271
v10.13.3
04 Aug 17:23
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Bug Fixes
NetworkedInstanceId sorting fixed in editor (2f59b0e )
v10.13.2
02 Aug 09:27
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Bug Fixes
Fixed NetworkingManager time resync inspector (cf16315 )
v10.13.1
17 Jul 15:22
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Bug Fixes
spawning: Add check for NetworkingManager.IsListening before spawning objects. (a243d2a )
Fixed InvokeClientRpcOnEveryoneExcept not working (28309b5 ), closes #269
Removed spamming send queue developer logs (036fc70 )
v10.13.0
06 Jul 08:33
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Bug Fixes
Fixed network position not being respected on approval (549db64 ), closes #265
Features
Exposed channels in NetworkedTransform (53ee470 )
v10.12.1
26 Jun 13:10
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Bug Fixes
Fixed INVALID_MESSAGE_TYPE in profiler (1144390 )
v10.12.0
20 Jun 06:45
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Features
Added DSA certificate support (f0a1b0b )
v10.11.2
19 Jun 06:28
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Bug Fixes
Fixed multiplexer send and spread (0123e8a ), closes #261
v10.11.1
05 Jun 21:04
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Bug Fixes
docs: Fixed typos and example code of Named Messages (#253 ) (5d7b0fd )
v10.11.0
04 Jun 15:56
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Features
Added transport multiplex adapter (69ff930 )