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24 changes: 24 additions & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -10,6 +10,24 @@ The native shim's ABI is tracked separately by `b2Version()` (currently `2`).

### Added

- **Multiply tool.** Alongside Duplicate, a new **Multiply** tool asks how many
copies you want (1–50) and drops them in a tidy grid — each an independent
copy of the part you clicked (same size, colour, material and settings). Great
for crates, dominoes and brick walls.
- **Drop-in vehicles.** A new **VEHICLES** palette section adds a **Car** you
place like any other object: a chassis on two sprung, motorised wheels that
drives off when you press Run. Its three parts share a group tag, so dragging
any one of them moves the whole car as a unit (and the grouping survives
save/load/reset). The "Motor Cart" recipe now builds this same improved
vehicle.
- **Scrolling tool palette.** The left palette is now a single vertically
scrolling group, so the full tool list (SHAPES · TERRAIN · SPECIAL · VEHICLES
· JOINTS) fits a normal-height window — the panel scrolls instead of the
window growing. The stack is back to its original 760 px height.
- **Ramp facing.** Ramps now have a **Facing** setting (high on the left or
right) so you can build slopes in both horizontal directions; it mirrors the
outline and saves/loads with the piece.

- **Terrain objects in the Contraption Builder.** A new **TERRAIN** palette
section adds three pieces of static scenery the dynamic parts rest on, roll
down and bump into: **Platform** (a solid ledge), **Ramp** (a wedge for
Expand All @@ -22,6 +40,12 @@ The native shim's ABI is tracked separately by `b2Version()` (currently `2`).
- **"Terrain Run" example recipe** — a ball rolls down a ramp, over a hill and
onto a platform, showing the new pieces in one click.

### Changed

- **Slicker tool palette.** Section headers are brighter and sit over a hairline
rule; tool buttons are left-aligned, light up on hover, and keep their accent
when selected — a more polished, professional left sidebar.

### Fixed

- **Bridge & Chain spans ignore Bouncy mode.** Building a span while the
Expand Down
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