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Fix offhand unequip during node power process with Giant's Blood#1766

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LocalIdentity merged 1 commit intodevfrom
fix_giant-blood
Feb 17, 2026
Merged

Fix offhand unequip during node power process with Giant's Blood#1766
LocalIdentity merged 1 commit intodevfrom
fix_giant-blood

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Fixes #1765, Fixes #1700

Description of the problem being solved:

When we run the node power search, it deallocates nodes to test the power of them and when it does that, it also unequips the shield in the offhand, as it believes it is an invalid item
The code to change the equip state for Giant's Blood now only runs on player-initiated gear changes

Link to a build that showcases this PR:

https://maxroll.gg/poe2/pob/d44v0lpl

Before screenshot:

image image

After screenshot:

image image

When we run the node power search it deallocates nodes to test the power of them and when it does that it also is unequipping the shield in the offhand as it believes it is an invalid item
The code to change the equip state for Giant's Blood now only runs on player initiated gear changes
@LocalIdentity LocalIdentity added the bug: behaviour Behavioral differences label Feb 17, 2026
@LocalIdentity LocalIdentity merged commit 654e48a into dev Feb 17, 2026
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@LocalIdentity LocalIdentity deleted the fix_giant-blood branch February 17, 2026 06:02
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Power Nodes not visible for Shield Wall main skill Shield is unequpping constantly (when Giant's Blood is enabled).

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