Convert the remaining visual MainGameScreen parts to NUI #641
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Description
This pull request converts all of remaining the visual functionality of
MainGameScreento use NUI instead. This does not cover auxiliary classes, such asBorderDrawerandZoneNameAnnouncerbut does includeWarnDrawer. Most of the not covered classes render rotated images, which is not supported under NUI (and so useUiDrawerdirectly instead).The original
MainGameScreenclass remains for now, due to other dependencies in the code that rely on it, such as input handling.This pull request also includes a bug-fix for retrieving item examples in
ItemManager.Testing
Warnings
Imperial Smallis recommended for this)Armour
Shield
Health
Enemies
Stats Bars
Health Bar
Shield Bar
Ammunition Bar
Miscellaneous
Potential Future Improvements
UIWarnDrawernotifications are not the most visually pleasant. Better placement and design is needed but for now I've tried to retain most lf the original appearance and behaviour.UIWarnDrawernotifications start from the middle of the screen on Android, which shouldn't really be the case.FlowLayoutexplicitly does not ignore empty elements, which is why spacing is still applied.Breaking Changes
GameScreens#mainGameScreenvariable has been re-named toGameScreens#oldMainGameScreen.GameScreens#mainGameScreennow points to the NUI version ofMainGameScreeninstead.Notes
You can view a clearer diff of the changes at BenjaminAmos/DestinationSol@nui-game-menu...more-nui-main-game-screen.