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As part of #455, the existing built-in UI system is being replaced with the NUI framework from Terasology. This issue tracks the progess made in adapting all of the existing screens to use NUI.
- TutorialManager (Convert
TutorialScreento NUI #670 - Moved to `Tutorial Screen) - CreditsScreen (Adapted Main Menu screens to use NUI #631)
- ConsoleScreen (was done as part of Initial Integration of NUI (Relates to #455) #536)
- InventoryOperationsScreen and its sub-classes (Convert the inventory screen (and all InventoryOperationsScreen screens) to NUI #668)
- LoadingScreen (Adapted Main Menu screens to use NUI #631)
- NewGameScreen (Adapted Main Menu screens to use NUI #631)
- MenuScreen (Convert the in-game menu to NUI #666)
- WaypointCreationScreen (Convert
MapScreenandWaypointCreationScreento NUI #669) - ResolutionScreen (Adapted Main Menu screens to use NUI #631)
- TalkScreen (Convert the talk screen to NUI #667)
- NewShipScreen (Adapted Main Menu screens to use NUI #631)
- OptionsScreen (Adapted Main Menu screens to use NUI #631)
- MainMenuScreen (Adapted Main Menu screens to use NUI #631)
- MapScreen (Convert
MapScreenandWaypointCreationScreento NUI #669) - InputMapScreen (Adapted Main Menu screens to use NUI #631)
- InventoryScreen (Convert the inventory screen (and all InventoryOperationsScreen screens) to NUI #668)
- MainGameScreen (see Partially adapted MainGameScreen to use NUI #588 for a partial port and Convert remaining MainGameScreen visuals to NUI #665 for the rest)