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…into update-26.1
- apple trees - lightning in a bottle - mysterious midnights - phantom scarecrows
Not possible in the following cases: - Any machine block or cart, because custom name is used for place and destroy detection - SCUBA items, to avoid conflicts with the open PR - Items with components that override the item_name, for example potion_contents
This was referenced Feb 23, 2026
* delete `#gm4:air` * Update `#gm4:replaceable` MC-261616 prevents us from replacing this with the vanilla tag completely * Deprecate `#gm4:boats` for `#minecraft:boat` * Remove teleportation_anchors `vehicles` tag as it was unused * Update teleportation anchors `in_vehicle` predicate to not need to check vehicle type. Tested in game, works as expected. * Change `#gm4:undead` to `#minecraft:undead` for metallurgy and OoA * Update `#gm4_tunnel_bores:not_rail_solid` to use `#minecraft:chains` * Update `#gm4_tunnel_bores:rail_replaceable` to use `#gm4:replaceable` * Remove required false from all entity type, block, and item tags
* Missing advancements * Enable recipe grouping with vanilla recipes * Honeycomb recipe * Dispenser recipe * Bone Block recipe * Chest recipe with logs * Paper recipe in bulk * Pink Petals recipe * Cherry Leaves recipe * Chain recipe in bulk * Brown Dye recipe * Green Dye recipe * Bump Version & add myself to credits * Rename red sand from red sandstone recipe * Update red sand conversion recipe to use iron_nugget * Revert "Paper recipe in bulk" This reverts commit 7b09d6d.
* fix guidebook item resolver
- supports non-vanilla tags
- supports {"id": "...", "required": false} entries in item tags (previously assumed strings)
* fix function call
* fix the other function call
* support non-namespaced tags
* revert standard crafting change
(used for testing)
* remove duplicate logic
* avoid redundant string mutation
* prevent infinite loop for item tag cycle
* set maxsplit when splitting item tag
Co-authored-by: Bloo <git@bloo.boo>
---------
Co-authored-by: Bloo <git@bloo.boo>
…into update-26.1
* Update donor damage to use `/damage` * Remove recipient non-sneaking requirement * Little bit of recipient logic refactoring * Update function headers * Update predicate to support offhand * Update guidebook to reflect wither roses do actually work * fix: 2 players being valid donors * Rename attributes * change damage to magic * change predicate to use slots * remove any of
* raw + repetition + require bolt * add todo
…ks (#1274) * Advancement trigger refactor * add bolt to make the build work :/ * pack test any_block_use issue again D: * Invert hitbox check to avoid extra function --------- Co-authored-by: Misode <misoloo64@gmail.com>
* Update lib readme github links * Add lib_hooked_entity * Update Reeling Rods to use lib_hooked_entity * change smithed pack id to not be null * Reorganize generated file locations * Update generated comment * Move adventure check to reeling rods * Fix typos in readme
* update chances - lowered sprinting penalty - raised falling penalty - coarse dirt conversion requires dirt on at least 1 side - foliage destruction requires coarse dirt conversion * properly position predicate check * increase falling probability * Make "Considerations" Comment More Accurate * add requested changes --------- Co-authored-by: Bloo <git@bloo.boo>
* Move placement to a single function that does all rotations * Transfer logic to forceload armor stand * Migrate armor stand to item display * Add comment reminding us to remove the armor stand clean up * Macro naming changes * ive suffered enough * revert version bump
* Move placement to a single function that does all rotations * Item display migration + move entities to center of smeltery * Remove `gm4_smelt_id` it is no longer needed with everything in the same place * Upgrade path adjustments * update comment on upgrade path * increment entity version * Macro naming changes * Update destroy.mcfunction with TODO to clean up legacy commands later * add me to credit :D * revert version bump
…1269) * Teleportation Anchors: replace display armor stand with item display * Shift item displays to center of block * Update destroy_anchor.mcfunction with TODO reminder * Update destroy_jammer.mcfunction with TODO reminder * yipee credit * revert version bump
* replace `random_patch` * fully replace the configured features and do this properly
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🫡😢 Discontinued modules
We decided to discontinue some modules with this update. This is necessary to keep the project maintainable and allows us to add new modules without growing endlessly. They are listed here along with some of our reasoning:
villager_tradeJSON files to add content✨ Feature changes
🐛 Fixes
🚧 TODO
beet.contrib.model_mergingvillager_tradeJSON files for wandering trader customization26.1/meta.jsonfile in thereleasebranch, or modify the script to handle this⌛Future work
Notes
gm4_et_datadeposit_one_levelandwithdraw_one_levelhave a syntax error with playsound command