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{
"data_tablet.tabs.tidebound_engineering.name": "Tidebound Engineering",

"data_tablet.pages.super_glue.name": "Bonded Planes",
"data_tablet.pages.super_glue.page1.text": "Bonding Powder does not simply dry. It remembers the surfaces it is asked to join and lets the Fabricator press that memory into a workable adhesive. A slime base gives the mixture enough body to become Create's Super Glue without relying on workshop crafting.",

"data_tablet.pages.honey_glue.name": "Amber Bonding",
"data_tablet.pages.honey_glue.page1.text": "Honey carries a slower kind of grip. When the Fabricator folds it through Bonding Powder, the result clings to moving frames without becoming brittle. Simulated contraptions accept this amber seal as Honey Glue.",

"data_tablet.pages.deployer.name": "Guided Hands",
"data_tablet.pages.deployer.page1.text": "A Deployer is a hand with no will of its own. Adding a Logical Matrix gives it a small map of intention: reach, press, place, repeat. The mechanism remains Create's familiar tool, but its first impulse now comes from Essence logic.",

"data_tablet.pages.steam_engine.name": "Pressure and Tide",
"data_tablet.pages.steam_engine.page1.text": "Steam is loud, impatient power. A Prepared Panel gives the engine a stable face for that pressure, while an Exciter teaches the pulse where to travel. Heat still drives the engine, but Essence gives the rhythm a clean path.",

"data_tablet.pages.physics_assembler.name": "Anchored Bodies",
"data_tablet.pages.physics_assembler.page1.text": "The Physics Assembler persuades loose mass to agree on a single body. A Memory Cell preserves the last stable pattern long enough for the assembler to bind motion, rotation, and collision into one obedient structure.",

"data_tablet.pages.precision_mechanism.name": "Tidal Precision",
"data_tablet.pages.precision_mechanism.page1.text": "The old clockwork ritual found precision by repetition. This design takes a shorter route: brass plates hold the tolerances, a Copper Shell guards the impulse, Tidal Pathways carry the instruction, and a Logical Matrix decides when every tooth is exactly where it belongs.",

"data_tablet.pages.portable_engine.name": "Carried Fire",
"data_tablet.pages.portable_engine.page1.text": "A Portable Engine is a furnace taught to walk beside the machine it powers. The Logical Matrix does not add strength; it adds judgement, letting the engine carry a compact set of rules for fuel, direction, and output wherever the frame travels."
}
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{
"data_tablet.tabs.tidebound_engineering.name": "汐结工程",

"data_tablet.pages.super_glue.name": "系合位面",
"data_tablet.pages.super_glue.page1.text": "系合粉不会直接干结。它会记住你指定的接合目标;再经构装器处理,即可将这份记忆压成可塑性极强的黏合剂。若以黏液作为基底,所得混合物的质地与性能便可与机械动力的强力胶媲美,无需再在专门的工坊内合成制造后者。",

"data_tablet.pages.honey_glue.name": "琥珀色的系合",
"data_tablet.pages.honey_glue.page1.text": "蜂蜜的黏度稍逊于黏液。若让构装器将其与系合粉多次叠合,产物便可黏在移动的框架上,不会变脆脱落。在接受物理模拟的动态结构看来,这种琥珀色的封蜡和蜂蜜胶没有区别。",

"data_tablet.pages.deployer.name": "指引之手",
"data_tablet.pages.deployer.page1.text": "机械手自身不具备意志,而逻辑矩阵可赋予其一段简短的意图:伸出、抓取、放置、重复。所得机械依然落在机械动力的常规范围之内,但它的第一动力已换成了汐流逻辑。",

"data_tablet.pages.steam_engine.name": "气压与汐流",
"data_tablet.pages.steam_engine.page1.text": "蒸汽是嘈杂躁动的能量。容能合板可在引擎中充当抵御此类气压的坚实板材,而激励器则可将脉动引去它们的目的地。蒸汽引擎依然受热量的驱动,只是汐流为节律赋予了清晰的路径。",

"data_tablet.pages.physics_assembler.name": "物体的锚定",
"data_tablet.pages.physics_assembler.page1.text": "物理组装器能让松散的方块聚拢为单一独立的个体。内存单元则能把最后形成的稳定结构保留足够长的时间,以便组装器将各物体的运动、朝向、碰撞融合为同一个结构供人驱使。",

"data_tablet.pages.precision_mechanism.name": "汐流的精度",
"data_tablet.pages.precision_mechanism.page1.text": "对古老的发条仪式而言,精度仅来源于重复。这份设计取了条近路:黄铜板用于容载误差,铜外壳用于守护意志,汐流通路用于传递指令,逻辑矩阵则能确保齿轮的每一个轮齿都各居其所。",

"data_tablet.pages.portable_engine.name": "传火四方",
"data_tablet.pages.portable_engine.page1.text": "便携式引擎是能行走于所驱机器之外的熔炉。逻辑矩阵带给它的不是力量,而是思维与审慎。它能让引擎留存一份简明扼要的规则;无论物理结构前去何处,引擎都能据此消耗燃料,向指定方向输出足量的旋转力。"
}
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[
{
"type": "singleton",
"source": "projects/assets/tidebound-engineering/1.21/create_and_essence/lang/zh_cn.json",
"relativePath": "lang/zh_cn.json"
},
{
"type": "singleton",
"source": "projects/assets/tidebound-engineering/1.21/create_and_essence/lang/zh_cn.old.json",
"relativePath": "lang/zh_cn.json"
}
]
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