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slavidodo
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Apr 14, 2020
- Refactoring the UI code & Adding editor-based scripts for easier modifications
- Implementing UI widgets
- Login Widget
- Character selection widget
- Battle Widget
- Skills Widget
- VIP Widget
- Inventory Widget
- Miniwindow Buttons
- Console Widget
- Channel selection wiget
- Action bars
- Cooldown widget
- Fixing random crashes
- Fixed input handling in several situations
- Adding base for Pop up widgets
- UI completely refactored under legacy path [ refers to unity's UI ] - Code structure changed to fit the purpose and be more specific about declarations - Added Editor scripts to fullfil the needs of each module and to keep them clean - Added BattleWidget/SkillsWidget/MessageWidget/ModalDialog/OptionsWidget/... based on the new UI [ full list will be embedded within the PR] - Upgraded unity version to 2019.3.0f
fixes undefined behaviour when mouse is up on different places and avoids interpolation between other widgets
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