Rustunit
Rust Experts in Distributed Systems and GameDev and more..
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- gilrs Public
rustunit/gilrs’s past year of commit activity - happy_feet Public Forked from atornity/happy_feet
WIP!!! Character movement for the bevy game engine, using avian3d for physics.
rustunit/happy_feet’s past year of commit activity - bevy_ballistic Public
Simple Bevy math functions to calculate projectile launch angles to hit a specific target
rustunit/bevy_ballistic’s past year of commit activity