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8 changes: 4 additions & 4 deletions Plugins/Steamworks.NET/autogen/isteammatchmaking.cs
Original file line number Diff line number Diff line change
Expand Up @@ -117,7 +117,7 @@ public static void AddRequestLobbyListNearValueFilter(string pchKeyToMatch, int
}

/// <summary>
/// <para> returns only lobbies with the specified number of slots available</para>
/// <para> returns only lobbies with AT LEAST the specified number of slots available</para>
/// </summary>
public static void AddRequestLobbyListFilterSlotsAvailable(int nSlotsAvailable) {
InteropHelp.TestIfAvailableClient();
Expand Down Expand Up @@ -203,11 +203,11 @@ public static bool InviteUserToLobby(CSteamID steamIDLobby, CSteamID steamIDInvi
}

/// <summary>
/// <para> Lobby iteration, for viewing details of users in a lobby</para>
/// <para> only accessible if the lobby user is a member of the specified lobby</para>
/// <para> Returns the number of users in the specified lobby</para>
/// <para> Can be used for lobby iteration, for viewing details of users in a lobby</para>
/// <para> Steam IDs of other users are only accessible if the lobby user is a member of the specified lobby</para>
/// <para> persona information for other lobby members (name, avatar, etc.) will be asynchronously received</para>
/// <para> and accessible via ISteamFriends interface</para>
/// <para> returns the number of users in the specified lobby</para>
/// </summary>
public static int GetNumLobbyMembers(CSteamID steamIDLobby) {
InteropHelp.TestIfAvailableClient();
Expand Down