Added bit bias when storing R8_UNORM to be consistent with other 8bpp#671
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Added bit bias when storing R8_UNORM to be consistent with other 8bpp#671
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Pull request overview
This PR updates StoreScanline’s float-to-8bpp UNORM conversion to apply a consistent rounding bias for single-channel 8-bit formats (DXGI_FORMAT_R8_UNORM and DXGI_FORMAT_A8_UNORM), aligning their behavior with other 8bpp paths that already apply an 8-bit bias.
Changes:
- Refactors the existing 8-bit bias constant into a scalar
constexpr floatplus anXMVECTORF32variant for vectorized paths. - Adds the 8-bit rounding bias when storing scanlines for
DXGI_FORMAT_R8_UNORMandDXGI_FORMAT_A8_UNORM. - Updates existing vectorized 8bpp conversions to use the renamed bias vector constant.
nadaOuf
approved these changes
Feb 17, 2026
scm-xbox
approved these changes
Feb 17, 2026
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Adds a bias in StoreScanline when converting the float values to 8bpp channel specifically for
DXGI_FORMAT_R8_UNORMandDXGI_FORMAT_A8_UNORM. This makes it consistent with other 8bpp formats.