Feature - Mouse devices on android#2597
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joliver82 wants to merge 3 commits intojMonkeyEngine:masterfrom
Open
Feature - Mouse devices on android#2597joliver82 wants to merge 3 commits intojMonkeyEngine:masterfrom
joliver82 wants to merge 3 commits intojMonkeyEngine:masterfrom
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added 3 commits
February 6, 2026 01:15
Added setMouseGrab method to both MouseInput and InputManager. Android cannot change to grab/capture mode while dragging, all events after mouse down are ignored till mouse up is received
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This pull request adds mouse device support to android. (Issue #2173 )
In addition to specific android code, I had to add a new method "setMouseGrab" to both InputManager and MouseInput (and classes implemeting it).
This changed was done because when Android changes to grab/capture mode while dragging all events after mouse down are ignored till mouse up is received. FlyByCamera and ChaseCamera changes visibility while dragging if set dragToRotate=true. So changing grab state in setVisibility method avoids being able to move the camera in this mode. Also I wanted to be able to properly capture the mouse if the game requires it like jme3 works on desktop when running setVisibility(false)