Update 01.game_setup.rst to add link to editor navigation docs#11626
Update 01.game_setup.rst to add link to editor navigation docs#11626kamoh wants to merge 2 commits intogodotengine:masterfrom
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If you follow the 3D tutorial, it assumes you've already read docs on navigating the 3D workspace, which leaves room to entirely skip any reference to that documentation. This adds a link to that resource early in the 3D tutorial to ensure it isn't glossed over.
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What specifically are you seeing that assumes users have already read that page? I'd rather fix/explain that stuff in the first 3D game tutorial than link people to the intro to 3D page. |
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
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@skyace65 I was just having a hard time navigating in the 3D workspace to follow along with the tutorial since it wasn't addressed, and went hunting around for resources for how to do it. I was thinking that having an explicit reference to the 3D workspace docs (which already exist and are pretty good) would help head off any confusion for folks going through the tutorial without having read other docs first. |
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I'd like to avoid sending users out of the step by step section as a prerequisite for finishing the tutorials there, links for the sake of showing where you can get more information later is fine, but getting out of that section shouldn't be mandatory for completing it.. If you can tell me what specifically you had issues with I'd be more than happy to review the existing tutorial and add improvements. |
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Closing due to the lack of a response. |
If you follow the 3D tutorial, it assumes you've already read docs on navigating the 3D workspace, which leaves room to entirely skip any reference to that documentation. This adds a link to that resource early in the 3D tutorial to ensure it isn't glossed over.