Add hash-bench-gb to Demos#259
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A hash-algorithm benchmark cartridge that times 18 cryptographic and non-cryptographic hashes on the SM83 (CRC-8/16/32, Adler-32, Fletcher- 16/32, Pearson-8, DJB2, FNV-1a, Knuth, Jenkins-OAT, PJW, SDBM, Murmur3-32, xxHash32, MD4, MD5, SHA-1) and displays ms/iter + KB/s on screen. Part of an open-source cross-platform suite that runs the same algorithm sources unmodified on seven Nintendo consoles, which makes it useful for "what does each console actually buy you" CPU comparisons rather than as a single-target demo. - Repo: https://github.com/dmang-dev/hash-bench-gb - v1.0.0 release with prebuilt .gb / .gbc ROMs: https://github.com/dmang-dev/hash-bench-gb/releases/tag/v1.0.0 - Cross-platform umbrella: https://github.com/dmang-dev/hash-bench - License: MIT - Built with: GBDK-2020 / SDCC Sister entries will be submitted to awesome-n64-development / awesome-gbadev / awesome-dsdev / awesome-8bitgamedev as separate PRs in their respective repos; they don't touch this list. Tested in mGBA, BGB, and SameBoy.
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What this PR does
Adds a single entry to Homebrews → Demos (per the contribution guide's "add to bottom of relevant category"):
Why "Demos" rather than another section
hash-bench-gbsits naturally with the other non-game technical homebrew demonstrations already there —matrix-rain-gb,GBVideoPlayer*,10 PRINT, etc. It's not a game (so not Homebrews/C), not an emulator-accuracy test ROM (so not Emulator Development/Testing), and not a tutorial (so not Programming/C). I considered Programming/C but the project is positioned as a working benchmark, not as instructional material.If a reviewer thinks it belongs elsewhere — Software Development → Tools, or Related projects, or even Programming → C as worked example — happy to move it.
Project at a glance
.gb+.gbcROMs: https://github.com/dmang-dev/hash-bench-gb/releases/tag/v1.0.0Checklist (per CONTRIBUTING.md)
[name](url) - Description.formatDisclosure
I'm the author.