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Typo in implicit-animations.md#13076

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HamzaGohar-2k23-BSCS-249 wants to merge 1 commit intoflutter:mainfrom
HamzaGohar-2k23-BSCS-249:patch-2
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Typo in implicit-animations.md#13076
HamzaGohar-2k23-BSCS-249 wants to merge 1 commit intoflutter:mainfrom
HamzaGohar-2k23-BSCS-249:patch-2

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@HamzaGohar-2k23-BSCS-249

Inside the "Tile" class the member variable is defined as a "String" and inside the "Text" widget we are using it as a Record "letter.char.toUpperCase()" . But we extracted the String from the record when we were creating multiple tiles inside the "Row" widget of "GamePage" class by using "Collection for"

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Inside the "Tile" class the member variable is defined as a "String" and inside the "Text" widget we are using it as a Record "letter.char.toUpperCase()" . But we extracted the String from the record when we were creating multiple tiles inside the "Row" widget of "GamePage" class by using "Collection for"
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Summary of Changes

Hello @HamzaGohar-2k23-BSCS-249, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed!

This pull request addresses a minor but important correction within the implicit-animations.md tutorial. It rectifies an erroneous property access on a string variable, ensuring the code examples are accurate and functional as intended. The change improves the clarity and correctness of the tutorial content for learners.

Highlights

  • Typo Correction: Corrected a typo in the implicit-animations.md tutorial file where a String variable letter was incorrectly accessed as letter.char.toUpperCase() instead of letter.toUpperCase().
  • Code Example Consistency: Ensured consistency in the code examples within the tutorial by directly calling toUpperCase() on the letter variable, aligning with its String type.

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Changelog
  • src/content/learn/pathway/tutorial/implicit-animations.md
    • Corrected the usage of the letter variable in Text widgets from letter.char.toUpperCase() to letter.toUpperCase().
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Code Review

This pull request correctly fixes a typo in the implicit-animations.md tutorial file. The change from letter.char.toUpperCase() to letter.toUpperCase() is accurate, as the letter variable is a String. The changes are correct and improve the code snippets in the documentation.

While reviewing the file, I noticed a few other potential typos in the code snippets that are outside the scope of this PR's changes. Since I can only comment on changed lines, I'm mentioning them here for completeness:

  • In all three Tile widget code snippets (lines 44, 88, 153), the constructor const Tile(required this.letter, required hitType, {super.key}); seems to have a typo. It should likely be const Tile(required this.letter, required this.hitType, {super.key});.
  • In the first Tile widget code snippet (around line 56), switch (type) is used. This appears to be a typo and should likely be switch (hitType) to match the parameter name.
  • In the third Tile widget code snippet (around lines 168-170), the switch cases use LetterType (e.g., LetterType.hit). This seems to be a typo for HitType, which is used in other parts of the tutorial.

Addressing these would further improve the consistency and correctness of the tutorial code. The changes in this PR are good to merge.

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Visit the preview URL for this PR (updated for commit 7cbd31b):

https://flutter-docs-prod--pr13076-patch-2-e8fwlnxk.web.app

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