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@manuq manuq commented Jan 25, 2026

The signs are misleading, pointing to the exit when the player has to do some exploration first.

Remove the 3 misleading signs. Leave only the sign that is on the other unreachable side. Rename it to "Sign" (was Sign2 in the group).

Remove the Node2D that was grouping and Y-sorting the signs.

Helps #1504

The signs are misleading, pointing to the exit when the player has to do
some exploration first.

Remove the 3 misleading signs. Leave only the sign that is on the other
unreachable side. Rename it to "Sign" (was Sign2 in the group).

Remove the Node2D that was grouping and Y-sorting the signs.

Fix #1504
@manuq manuq requested a review from a team as a code owner January 25, 2026 11:18
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Play this branch at https://play.threadbare.game/branches/endlessm/remove-powerup-confusing-signs.

(This launches the game from the start, not directly at the change(s) in this pull request.)

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wjt commented Jan 25, 2026

I removed the "fixes" keyword because the linked ticket covers other signposts in the level - my fault for adding a note about a second set of signs to an existing ticket!

@wjt wjt merged commit 63e6ed4 into main Jan 25, 2026
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@wjt wjt deleted the remove-powerup-confusing-signs branch January 25, 2026 12:51
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3 participants