Restored asset scale for pngs in Champ intro#1837
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Play this branch at https://play.threadbare.game/branches/endlessm/champ-intro-asset-scaling. (This launches the game from the start, not directly at the change(s) in this pull request.) |
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I don't think the exact size matters one way or another. If someone wants to draw a poster at a different size, they get to adjust the scene accordingly. (Or rather, whomever adds the asset in order to show judges what the team has done will either scale the asset, or leave it looking a bit janky.) I do think it would be kinder to have all four images be the same size & scaled at 100%. So personally I would resize your copy of the "replace image" image to match your other posters. |
wjt
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LGTM, feel free to either merge as-is or update the fourth image file.
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Updated the fourth placeholder image to match the other images with 100% scale. |


Restored the scale to 1.0 for the assets in the Champ intro scene. This was inspired by #1835, trying to get ahead of issues where learners don't know the appropriate pixel size for creating art.
When creating this scene, I wasn't thinking specifically about asset ratios and pixel sizes. My poster assets are 125 x 170. Is this sufficient for learners? I know this is not a standard size.
On the other hand, the "Replace Image" asset is not set to a 1x scale, as the original asset was not the same aspect ratio as my images. Will this pose a problem?