⚡️ Speed up function getBoundUpdateRelativeRowsMethod by 17%#34
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⚡️ Speed up function getBoundUpdateRelativeRowsMethod by 17%#34codeflash-ai[bot] wants to merge 1 commit intoreleasefrom
getBoundUpdateRelativeRowsMethod by 17%#34codeflash-ai[bot] wants to merge 1 commit intoreleasefrom
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This optimization achieves a **16% runtime improvement** (from 9.86μs to 8.45μs) by replacing the functional `.map()` call with a pre-allocated array and an imperative for-loop when extracting widget IDs from drawing blocks. **Key Changes:** 1. **Pre-allocated Array Construction**: Instead of `drawingBlocks.map((a) => a.widgetId)`, the code now pre-allocates an array with `new Array<string>(len)` and fills it with a for-loop. This eliminates the iterator overhead and intermediate function calls that `.map()` incurs. 2. **Preserved Mutation Semantics**: The in-place sort on `drawingBlocks` is maintained (removing the intermediate `sortedByTopBlocks` variable), ensuring the original array mutation behavior is preserved while reducing one variable allocation. **Why This Is Faster:** In TypeScript/JavaScript, the `.map()` method creates an internal iterator and invokes a callback function for each element, which adds per-element function call overhead. The optimized version uses a simple indexed for-loop that: - Avoids callback invocation overhead (no function calls per iteration) - Reduces memory allocations by pre-sizing the target array - Enables better V8 optimization through predictable array access patterns The line profiler confirms the impact: the for-loop body (`widgetIdsToExclude[i] = drawingBlocks[i].widgetId`) takes 78.1% of the total time but is still faster overall than the `.map()` approach due to eliminated overhead. **Test Results Indicate:** The optimization benefits all test scenarios consistently: - Empty arrays: ~0.4% faster (negligible, early return path) - Single block: 23-34% faster (reduced overhead shows clearly) - Multiple blocks: 10-39% faster (scales well with block count) - Large scale (500 blocks): ~10% faster, demonstrating the optimization maintains its advantage even as array size increases This optimization is particularly valuable for canvas dragging operations where the function may be called frequently during user interactions, making even microsecond improvements meaningful for UI responsiveness.
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📄 17% (0.17x) speedup for
getBoundUpdateRelativeRowsMethodinapp/client/src/layoutSystems/common/utils/canvasDraggingUtils.ts⏱️ Runtime :
9.86 microseconds→8.45 microseconds(best of10runs)📝 Explanation and details
This optimization achieves a 16% runtime improvement (from 9.86μs to 8.45μs) by replacing the functional
.map()call with a pre-allocated array and an imperative for-loop when extracting widget IDs from drawing blocks.Key Changes:
Pre-allocated Array Construction: Instead of
drawingBlocks.map((a) => a.widgetId), the code now pre-allocates an array withnew Array<string>(len)and fills it with a for-loop. This eliminates the iterator overhead and intermediate function calls that.map()incurs.Preserved Mutation Semantics: The in-place sort on
drawingBlocksis maintained (removing the intermediatesortedByTopBlocksvariable), ensuring the original array mutation behavior is preserved while reducing one variable allocation.Why This Is Faster:
In TypeScript/JavaScript, the
.map()method creates an internal iterator and invokes a callback function for each element, which adds per-element function call overhead. The optimized version uses a simple indexed for-loop that:The line profiler confirms the impact: the for-loop body (
widgetIdsToExclude[i] = drawingBlocks[i].widgetId) takes 78.1% of the total time but is still faster overall than the.map()approach due to eliminated overhead.Test Results Indicate:
The optimization benefits all test scenarios consistently:
This optimization is particularly valuable for canvas dragging operations where the function may be called frequently during user interactions, making even microsecond improvements meaningful for UI responsiveness.
✅ Correctness verification report:
🌀 Click to see Generated Regression Tests
📊 Performance Profile
View detailed line-by-line performance analysis
To edit these changes
git checkout codeflash/optimize-getBoundUpdateRelativeRowsMethod-ml250yycand push.