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52 changes: 52 additions & 0 deletions .github/workflows/flutter.yaml
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name: Flutter

on:
push:
branches: [master]
paths:
- "flutter/**"
- ".github/workflows/flutter.yml"
pull_request:
paths:
- "flutter/**"
- ".github/workflows/flutter.yml"


env:
LAUNCHABLE_TOKEN: ${{ secrets.LAUNCHABLE_TOKEN_FLUTTER }}
LAUNCHABLE_DEBUG: 1
LAUNCHABLE_REPORT_ERROR: 1

jobs:
tests:
runs-on: ubuntu-24.04
defaults:
run:
working-directory: flutter
steps:
- uses: actions/checkout@v4
- uses: actions/setup-python@v5
with:
cache: 'pip'
- name: Install dependencies
run: |
python -m pip install --upgrade pip
pip install wheel setuptools_scm
pip install launchable
- name: Set up Flutter
uses: subosito/flutter-action@v2
with:
flutter-version: '3.24.4'
- run: "launchable verify"
- name: Record commits and build
run: 'launchable record build --name "$GITHUB_RUN_ID" --source ..' # care for working-directory path
# Skip #TODO(Konboi): enable subset
#- name: Subset
# run: launchable subset --confidence 100% flutter test/**/*_test.dart > launchable-subset.txt
- name: Install dependencies
run: flutter pub get
- name: Test
run: flutter test --machine > report.json
- name: Record
run: launchable record tests --base $(pwd) flutter report.json
if: always()
27 changes: 27 additions & 0 deletions flutter/.gitignore
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# See https://www.dartlang.org/guides/libraries/private-files

# Files and directories created by pub
.dart_tool/
.packages
build/
# If you're building an application, you may want to check-in your pubspec.lock
pubspec.lock

# Directory created by dartdoc
# If you don't generate documentation locally you can remove this line.
doc/api/

# dotenv environment variables file
.env*

# Avoid committing generated Javascript files:
*.dart.js
*.info.json # Produced by the --dump-info flag.
*.js # When generated by dart2js. Don't specify *.js if your
# project includes source files written in JavaScript.
*.js_
*.js.deps
*.js.map

.flutter-plugins
.flutter-plugins-dependencies
37 changes: 37 additions & 0 deletions flutter/README.md
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# flutter example

## Recording test results

```sh
$ BUILD_NAME=test
$ launchable record build --name ${BUILD_NAME}
# will print collected commit information
# Please install dependencies before execute test
$ flutter pub get
# Execute test with `--machine` option
$ flutter test --machine > report.json
$ launchable record tests flutter report.json
Launchable recorded tests for build 11884403890 (test session 3441847) to workspace launchableinc/rocket-car-flutter from 1 files:

| Files found | Tests found | Tests passed | Tests failed | Total duration (min) |
|---------------|---------------|----------------|----------------|------------------------|
| 1 | 3 | 1 | 1 | 0.40 |

Visit https://app.launchableinc.com/organizations/launchableinc/workspaces/rocket-car-flutter/test-sessions/3441847 to view uploaded test results (or run `launchable inspect tests --test-session-id 3441847`)
```

___

## Subsettinging your test runs

```sh
$ BUILD_NAME=test
$ CONFIDENCE="50%"
$ launchable subset --build ${BUILD_NAME} --confidence ${CONFIDENCE} \
flutter test/**/*_test.dart > subset.txt

$ flutter test $(cat subset.txt) --machine > report.json
```



125 changes: 125 additions & 0 deletions flutter/lib/main.dart
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import 'package:flutter/material.dart';

void main() {
runApp(const MyApp());
}

class MyApp extends StatelessWidget {
const MyApp({super.key});

// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// TRY THIS: Try running your application with "flutter run". You'll see
// the application has a purple toolbar. Then, without quitting the app,
// try changing the seedColor in the colorScheme below to Colors.green
// and then invoke "hot reload" (save your changes or press the "hot
// reload" button in a Flutter-supported IDE, or press "r" if you used
// the command line to start the app).
//
// Notice that the counter didn't reset back to zero; the application
// state is not lost during the reload. To reset the state, use hot
// restart instead.
//
// This works for code too, not just values: Most code changes can be
// tested with just a hot reload.
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
useMaterial3: true,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}

class MyHomePage extends StatefulWidget {
const MyHomePage({super.key, required this.title});

// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.

// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".

final String title;

@override
State<MyHomePage> createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;

void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}

@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// TRY THIS: Try changing the color here to a specific color (to
// Colors.amber, perhaps?) and trigger a hot reload to see the AppBar
// change color while the other colors stay the same.
backgroundColor: Theme.of(context).colorScheme.inversePrimary,
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
//
// TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint"
// action in the IDE, or press "p" in the console), to see the
// wireframe for each widget.
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headlineMedium,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: const Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
93 changes: 93 additions & 0 deletions flutter/pubspec.yaml
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name: rocket_car_flutter
description: "A new Flutter project."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev

# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1

environment:
sdk: ^3.5.4

# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter


# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.8

dev_dependencies:
test: ^1.25.0
junitreport: ^2.0.0

flutter_test:
sdk: flutter

# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^4.0.0

# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec

# The following section is specific to Flutter packages.
flutter:

# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true

# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg

# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images

# For details regarding adding assets from package dependencies, see
# https://flutter.dev/to/asset-from-package

# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/to/font-from-package
32 changes: 32 additions & 0 deletions flutter/test/failure_widget_test.dart
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// This is a basic Flutter widget test.
//
// To perform an interaction with a widget in your test, use the WidgetTester
// utility in the flutter_test package. For example, you can send tap and scroll
// gestures. You can also use WidgetTester to find child widgets in the widget
// tree, read text, and verify that the values of widget properties are correct.

import 'package:flutter/material.dart';
import 'package:flutter_test/flutter_test.dart';

import 'package:rocket_car_flutter/main.dart';

void main() {
testWidgets('Counter increments smoke failure test',
(WidgetTester tester) async {
// Build our app and trigger a frame.
await tester.pumpWidget(const MyApp());

// Verify that our counter starts at 0.
expect(find.text('0'), findsOneWidget);
expect(find.text('1'), findsNothing);

// Tap the '+' icon and trigger a frame.
await tester.tap(find.byIcon(Icons.add));
await tester.pump();

// Verify that our counter has incremented.
expect(find.text('0'), findsNothing);
// Failure case
expect(find.text('2'), findsOneWidget);
});
}
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