A 3D library for vectors, matrices, and quaternions for Computer Graphics; initially inspired by classic D3DX.
Francesco Banterle
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Unzip the file .zip in a FOLDER on your machine
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Add the include directory in your include path
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Include "bnt3d.hpp" in your project
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Use namespace bnt3d
This library is distributed under the MPL 2.0 license: https://www.mozilla.org/MPL/2.0/