Releases: Unity-Technologies/com.unity.netcode.gameobjects
Releases · Unity-Technologies/com.unity.netcode.gameobjects
v10.1.0
23 May 20:59
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10.1.0 (2019-05-23)
Features
editor: Added installed badge to version history (3308778 ), closes #232
v10.0.1
23 May 18:58
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10.0.1 (2019-05-23)
Bug Fixes
Fixed channelId reporting for RuflfesTransport (e387f8c )
v10.0.0
23 May 18:02
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10.0.0 (2019-05-23)
Features
Added ruffles transport (340da41 )
Cleaned up unused MLAPI transport channel types (409c89f )
Upgraded ENET and NUnit (c80edb2 )
BREAKING CHANGES
Removed previously unused ChannelTypes
v9.2.5
23 May 11:57
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9.2.5 (2019-05-23)
Bug Fixes
scene: Fixed not being able to switch scene to currently loaded scene (#229 ) (1b19a7b )
v9.2.4
23 May 10:30
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9.2.4 (2019-05-23)
Bug Fixes
core: improve accuracy of NetworkTime and smear changes on resync. (#228 ) (f59e691 )
NetworkStart not called for respawned objects. (#227 ) (d0b5719 )
v9.2.3
22 May 11:09
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9.2.3 (2019-05-22)
Bug Fixes
Fixed null reference exception in OnValidate (7f0d80c )
v9.2.2
10 May 18:09
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9.2.2 (2019-05-10)
Bug Fixes
Safety check whether the SpawnManager is populated before trying to run updates. (#224 ) (c793f17 )
v9.2.1
08 May 16:52
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9.2.1 (2019-05-08)
Bug Fixes
Object spawning during first scene change (#222 ) (6df2a91 )
v9.2.0
26 Apr 06:45
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9.2.0 (2019-04-26)
Features
Added bulk visibility operations (092c9c2 )
v9.1.0
22 Apr 18:54
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9.1.0 (2019-04-22)
Features
editor: Made drawing respect HideInInspector and private fields (34b5b39 ), closes #218