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Add changelog entry + address PR review feedback
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com.unity.netcode.gameobjects/CHANGELOG.md

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@@ -41,6 +41,7 @@ Additional documentation and release notes are available at [Multiplayer Documen
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### Changed
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- Improve performance of `NetworkObject`. (#3820)
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- Improve performance of `ParentSyncMessage`. (#3814)
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- Improve performance of `DestroyObjectMessage`. (#3801)
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- Improve performance of `CreateObjectMessage`. (#3800)

com.unity.netcode.gameobjects/Runtime/Core/NetworkObject.cs

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@@ -2842,6 +2842,10 @@ public NetworkBehaviour GetNetworkBehaviourAtOrderIndex(ushort index)
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return ChildNetworkBehaviours[index];
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}
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/// <summary>
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/// The serialized representation of a NetworkObject.
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/// Used for synchronizing clients on NetworkObject spawn.
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/// </summary>
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internal struct SerializedObject
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{
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public uint Hash;

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