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style - PVP
Removing whitespace at the end of the comment
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com.unity.netcode.gameobjects/Runtime/Core/NetworkObject.cs

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@@ -3328,7 +3328,7 @@ internal static NetworkObject AddSceneObject(in SceneObject sceneObject, FastBuf
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throw new SpawnStateException($"[{networkObject.name}] Object-{networkObject.NetworkObjectId} is already spawned!");
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}
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// Invoke the non-authority local spawn method
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// Invoke the non-authority local spawn method
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// (It also invokes post spawn and handles processing derferred messages)
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networkManager.SpawnManager.NonAuthorityLocalSpawn(networkObject, sceneObject, sceneObject.DestroyWithScene);
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