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com.unity.netcode.gameobjects/Tests/Runtime/NetworkVariable/NetworkVariableCollectionsChangingTests.cs

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@@ -692,7 +692,7 @@ protected void Log(string msg)
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{
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if (VerboseMode)
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{
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Debug.Log($"[Frame: {Time.frameCount}][Tick: {((uint)(NetworkManager.LocalTime.TickWithPartial * 1000))*0.001f}][{name}] {msg}");
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Debug.Log($"[Frame: {Time.frameCount}][Tick: {((uint)(NetworkManager.LocalTime.TickWithPartial * 1000)) * 0.001f}][{name}] {msg}");
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}
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}
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}

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