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try swapping reruncount to retry
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.yamato/project-tests.yml

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@@ -38,13 +38,14 @@ test_{{ project.name }}_{{ platform.name }}_{{ editor }}:
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{% endif %}
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commands:
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- unity-downloader-cli --fast --wait -u {{ editor }} -c Editor {% if platform.name == "mac" %} --arch arm64 {% endif %} # For macOS we use ARM64 models. Installing basic editor for tests execution
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- UnifiedTestRunner --testproject={{ project.path }} --suite=editor --suite=playmode --artifacts-path=test-results --editor-location=.Editor --reruncount=1 --clean-library --timeout=1800
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- UnifiedTestRunner --testproject={{ project.path }} --suite=editor --suite=playmode --artifacts-path=test-results --editor-location=.Editor --rerun-strategy=Test --retry=1 --clean-library --timeout=1800
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artifacts:
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logs:
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paths:
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- "test-results/**/*"
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dependencies:
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# - .yamato/project-pack.yml#project_pack_-_{{ project.name }}_{{ platform.name }}
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# - .yamato/_run-all.yml#run_quick_checks # initial checks to perform fast validation of common errors
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- .yamato/package-pack.yml#package_pack_-_ngo_{{ platform.name }}
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{% endfor -%}
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{% endfor -%}

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