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This ensures the same unit is used when encoding vs decoding, even in the case where each endpoint uses different C++ standard libraries that don't agree on the std::chrono::duration<> tick unit (e.g. GNU GCC ibstdc++ uses nanoseconds, vs LLVM Clang libc++ uses microseconds).

Related to #868.

This ensures the same unit is used when encoding vs decoding, even
in the case where each endpoint uses different C++ standard libraries
that don't agree on the std::chrono::duration<> tick unit (e.g. GNU GCC
ibstdc++ uses nanoseconds, vs LLVM Clang libc++ uses microseconds).
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