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Releases: TrueMB/DiscordNotify

Update Version 3.3.5

15 Feb 16:02

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Update 3.3.4

04 Feb 21:33

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What's Changed

New Contributors

Full Changelog: 3.3.3...3.3.4

Version 3.3.3

07 Jun 10:56

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A Small Update which fixes the Status Message. In the older Version, they weren't sent anymore for some configurations.
Also added the Config Entry: Options.activateBypassPermission. Default it's turned off. If you want to use the bypass Permissions, then enable it again. This prevents "missing" messages, if a player already got the * Permission.

Version 3.3.2

01 May 20:46

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  • Role Sync Rework
  • Added Announcement Channel Support
  • Added Allow chatting only after Verification

FIX:

  • Bug: Chat Feature doesn't resolve Channel ID correctly
  • Bug: Error on not configured Server Status
  • Bug: Error if enableServerSeperatedChat is disabled
  • Other smaller Bugs/Clean-Ups

Version 3.3.1

05 Mar 19:36

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  • Add: JDA v5 Support (at least Spicord Version 5.0.0 needed)
  • Add: Placeholder %playersinfo% for Static Embeds
  • Fix: preventing NPE
  • Fix: Metrics working again
  • Fix: Bug Fixes and some clean up

Version 3.3.0

26 Feb 19:10

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  • Add: Webhook Support added.
    -> MessageType: WEBHOOK, MESSAGE, EMBED
  • Add: Static Embeds (Embeds that are updating frequently and showing informations about the server)
  • Add: PictureSize for Avatar Size in Embed Messages
  • Add: Possibility to force set the Guild-ID
  • Add: RoleSync Config Option from Discord -> Minecraft
  • Fix: Disabling Leave/Join Message working again
  • Fix: IP fetching gives error on Velocity
  • Fix: ServerStatus for Proxy (Servername: "Proxy")
  • Changes: Moved to Gradle

Also some other util stuff and cleaner Code

Version 3.2.1

11 Jul 21:32

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  • Add: ServerStatus Feature now also for none Networks.
  • Fix: NPE if bot isn't ready.
  • Fix: PlayerDeath Feature now being correctly disabled.
  • Fix: Save IP Address and not Hostname. Fixes Database error.
  • Change: UUID will not being fetched online anymore. Only from the server.

Version 3.2.0

23 Jun 19:24

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New Features:

  • Added Broadcast Function
    • Sends the discord message to minecraft (also messages of bots).
    • You can specify which servers on Bungeecord/Velocity.
    • If they should have the DiscordNotify prefix or not.
  • Added the Server Checker Feature (Proxy needs to run - doesnt work on none Networks)
    • Sends a message if the server starts or stops.
  • Added a reminder message on Join, if a player isn't already verified. (needs to be enabled in the config)
  • Added possiblilty to send commands from the mangement server after a player verifies (on Networks the Proxy, otherwise the game server)
  • Added playername column for the offlinedata table

Fixes:

  • Fixed File not found on the new Paper Versions.
  • Fixed Offline data updates now again...
  • Fixed Playtime not being counted correctly.

How to fix: broken Playtime (started since Version 3.0.0)

  • Please go to your phpmyadmin or similar database interface and select the database of DiscordNotify.
  • After that run the following command in the sql tab:
    Fix Playtime
  • To collect the playtime from before again, go to the game servers DiscordNotify plugins directory and delete the ScanIsDone file. If there is none, skip the step.
  • After the next server restart DiscordNotify tries to collect the data again.

Version 3.0.0 (Velocity Support)

23 Mar 12:04

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ADDED VELOCITY SUPPORT

This Update contains multiple changes in the basic System.
It did get tested of multiple people, but there can be still Issues.
Please use the Discord or the Issues Page here on GitHub, so that I can fix the problem.

Also Added the Feature on Server Change. This gives a better View on Server Changes/Disconnects.

Sponge isn't Supported yet, since Spicord doesn't Support the Version 8-9. But it will follow as soon as they implemented the Support!

Version 2.0.9

29 Jan 17:03

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  • Fixed Nullpointer on Bungeecord Disconnect
  • Fixed Inactivity not working properly on Non Bungeecord Setup.
  • Fixed RoleSync get Groups (Only get the Groups, that are directly set)
  • Added only Primary Group Option for RoleSync
  • Added TabCompleter
  • Added "%group%" Placeholder for Chat Notifications