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Original file line number Diff line number Diff line change
@@ -1 +1 @@
6829705974170031984
5404821073067059053
Binary file modified redist/redist-server-preview-publicized/Assembly-CSharp.dll
Binary file not shown.
63 changes: 50 additions & 13 deletions redist/redist-server-preview-publicized/Assembly-CSharp.xml
Original file line number Diff line number Diff line change
Expand Up @@ -2610,6 +2610,19 @@
If true, the server will replicate the event to clients.
</summary>
</member>
<member name="P:SDG.Unturned.ItemStorageAsset.CanPlayersOpen">
<summary>
If true, players can interact with the barricade to open storage.
Defaults to true.
Useful for pre-placed sentries to prevent stealing their guns.
</summary>
</member>
<member name="P:SDG.Unturned.ItemStorageAsset.ShouldDeleteContainedItemsOnDestroy">
<summary>
If true, any stored items are despawned rather than dropped when destroyed.
Defaults to false.
</summary>
</member>
<member name="T:SDG.Unturned.NPCWeatherBlendAlphaCondition">
<summary>
Compares weather intensity to value.
Expand Down Expand Up @@ -3053,7 +3066,7 @@
<member name="F:SDG.Unturned.Asset.ignoreNPOT">
<summary>
Should texture non-power-of-two warnings be ignored?
Unfortunately some third party assets have odd setups.
Unfortunately some already-included third-party assets have NPOT textures.
</summary>
</member>
<member name="P:SDG.Unturned.Asset.ignoreTextureReadable">
Expand Down Expand Up @@ -6461,7 +6474,7 @@
</member>
<member name="M:SDG.Unturned.ServerMessageHandler_ReadyToConnect.IsNameBlockedByNelsonFilter(System.String)">
<summary>
Kick players maybe trying to impersonate me. I guess nobody else named Nelson is allowed in the game!
Kick players maybe trying to impersonate devs. (Reports of sad/bad experiences with pretenders, unfortunately.)
2023-09-19: relaxed this a bit by trimming names and using Equals/Starts/Ends rather than Contains
because there was a player with Nelson in their username.
</summary>
Expand Down Expand Up @@ -11774,6 +11787,22 @@
Maximum number of items to recover when salvaged.
</summary>
</member>
<member name="P:SDG.Unturned.ItemPlaceableAsset.SalvageItemFullHealthRef">
<summary>
Item or spawn table recovered when picked up at 100% health.
Defaults to self.
</summary>
</member>
<member name="P:SDG.Unturned.ItemPlaceableAsset.MinItemsRecoveredOnSalvageFullHealth">
<summary>
Minimum number of items to recover when salvaged at full health.
</summary>
</member>
<member name="P:SDG.Unturned.ItemPlaceableAsset.MaxItemsRecoveredOnSalvageFullHealth">
<summary>
Maximum number of items to recover when salvaged at full health.
</summary>
</member>
<member name="P:SDG.Unturned.ItemPlaceableAsset.minItemsDroppedOnDestroy">
<summary>
Minimum number of items to drop when destroyed.
Expand Down Expand Up @@ -12575,6 +12604,16 @@
OR use the nearly drop-in replacements FindFirstItemByAsset or HasItemByAsset.
</summary>
</member>
<member name="M:SDG.Unturned.ListExtension.GetRandomIndex``1(System.Collections.Generic.List{``0})">
<summary>
Get index within bounds assuming list is not empty.
</summary>
</member>
<member name="M:SDG.Unturned.ListExtension.AddDefaulted``1(System.Collections.Generic.List{``0})">
<summary>
Add a new item using its default constructor.
</summary>
</member>
<member name="M:SDG.Unturned.SteamBBCodeUtils.removeYouTubePreviews(System.String@)">
<summary>
In-game rich text does not support embedded YouTube videos, but they look great in the web browser,
Expand Down Expand Up @@ -12654,16 +12693,6 @@
If true, the real item is shown rather than the cosmetic item. If false, the cosmetic item can be seen.
</summary>
</member>
<member name="M:SDG.Unturned.ListExtension.GetRandomIndex``1(System.Collections.Generic.List{``0})">
<summary>
Get index within bounds assuming list is not empty.
</summary>
</member>
<member name="M:SDG.Unturned.ListExtension.AddDefaulted``1(System.Collections.Generic.List{``0})">
<summary>
Add a new item using its default constructor.
</summary>
</member>
<member name="T:SDG.Unturned.DamageZombieParameters">
<summary>
Payload for the DamageTool.damageZombie function.
Expand Down Expand Up @@ -16606,6 +16635,13 @@
transform's localRotation when the vehicle was instantiated.
</summary>
</member>
<member name="F:SDG.Unturned.TrainCar.objectsToRoot">
<summary>
Objects transform relative to Root.
Identity in vanilla, but may be otherwise in mods.
Necessary for fix interpolation issue with front/back transform.
</summary>
</member>
<member name="F:SDG.Unturned.TrainCar.rootRigidbody">
<summary>
Rigidbody component on the root game object.
Expand Down Expand Up @@ -18596,7 +18632,8 @@
</member>
<member name="P:SDG.Unturned.AnimalAsset.shouldPlayAnimsOnDedicatedServer">
<summary>
Temporary until something better makes sense? For Spyjack.
Temporary until something better makes sense?
Originally added for modded animals triggering damage from animations.
</summary>
</member>
<member name="P:SDG.Unturned.AnimalAsset.ShouldPreventMoveDuringStartle">
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
<package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
<metadata>
<id>RocketModFix.Unturned.Redist.Server.Publicized</id>
<version>3.25.10.1</version>
<version>3.26.1.100</version>
<description>
Unturned 3 Server-side redistributables. Standalone and always up-to-date.
</description>
Expand Down
4 changes: 2 additions & 2 deletions redist/redist-server-preview-publicized/manifest.sha256.json
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
{
"SDG.HostBans.Runtime.dll": "8dee797f51bc71d963956dd8c5a9dcb20cb28b4d78f7277dff1ac5c04c41dd5a",
"com.rlabrecque.steamworks.net.dll": "be82f615a25dc536c0629a14b786bb6c7122b12fc097db64d1062a86e16c6239",
"Assembly-CSharp.dll": "1c37b306d1e67dcee53d3d88b82678d68b07db1608d3a74178a3654a6de64d7b",
"Assembly-CSharp.dll": "b2953247ca1ed2aada5df1e3e9706037598338dc14ce43c89e51cca8d49887ef",
"SDG.NetTransport.dll": "718ae0c6417d1fb299c3c393276335f9806e8f0d3f342d87604f289bd0aa697e",
"Assembly-CSharp.xml": "82477f67f70e2b0267b30f496fb15b385ecb83094bbb0e9c95b14626816208b9",
"Assembly-CSharp.xml": "bec9e5c4cdcd918438599b7b47e94881588bee336dc78accc1abf921d4271f37",
"SDG.NetPak.Runtime.xml": "f9592fc449fbf9564e4d5d6b28d2d6c9cda75e94bc38250e65c1a1ff064aad11",
"SystemEx.dll": "c24f230d8a69a6da27acb6624ece0f88644acfe2aa27b362298c8951bd8d1967",
"UnturnedDat.dll": "5df9a82b0bdabdb43da09b6975e1497e2b9524537ba362da2ea9a23ae2a075d9",
Expand Down
10 changes: 5 additions & 5 deletions redist/redist-server-preview-publicized/version.json
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
{
"GameVersion": "3.25.10.1",
"BuildId": "21060836",
"NuGetVersion": "3.25.10.1",
"FilesHash": "9C3DF56B57CC4EB58282AA3A832D27FBBE3B5EC1502154F6D2DE67FD5CAAA85D",
"LastUpdated": "2025-12-04T22:43:28.5736596Z"
"GameVersion": "3.26.1.100",
"BuildId": "21519038",
"NuGetVersion": "3.26.1.100",
"FilesHash": "7F106274FB113CA377DE3024BF660BF7657FCF3A7945A189D9CEB9B53F2F55C9",
"LastUpdated": "2026-01-16T03:22:04.6592253Z"
}