Sprite Reference Replacement is an editor tool for finding and replacing serialized Sprite references across scenes, prefabs, prefab variants, animation clips, and other assets.
- Open
Window > Package Manager. - Click the
+button. - Select
Add package from git URL.... - Paste the Git URL of this package repository and confirm.
Example Git URL after publishing the repository:
https://github.com/RimuruDev/SpriteReferenceReplacement.git
- Open the Releases page of this package repository.
- Download the published
.unitypackagefile if one is attached to the release. - Import it into the project through
Assets > Import Package > Custom Package....
If the release contains the package source instead of a .unitypackage, copy the SpriteReferenceReplacement folder into:
Assets/Plugins/AbyssMoth/
Open the window from AbyssMoth/Sprite Reference Replacer, choose a source Sprite, scan the project, then replace the references when you are ready. The tool records Undo where possible, asks to save modified scenes before processing them, and writes a summary report to the Console.
The package currently targets Unity 6000.3.6f1.
License: MIT