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6 changes: 3 additions & 3 deletions src/Classes/ImportTab.lua
Original file line number Diff line number Diff line change
Expand Up @@ -956,10 +956,10 @@ function ImportTabClass:ImportItemsAndSkills(charData)

-- This could be done better with the character melee skills data at some point.
if typeLine:match("Mace Strike") then
local weapon1Sel = self.build.itemsTab.activeItemSet["Weapon 1"].selItemId or 0
local weapon2Sel = self.build.itemsTab.activeItemSet["Weapon 2"].selItemId or 0
local weapon1Sel = self.build.itemsTab.activeItemSet["Weapon 1"] and self.build.itemsTab.activeItemSet["Weapon 1"].selItemId or 0
local weapon2Sel = self.build.itemsTab.activeItemSet["Weapon 2"] and self.build.itemsTab.activeItemSet["Weapon 2"].selItemId or 0
if weapon2Sel == 0 then
if self.build.itemsTab.items[weapon1Sel].base.type == "One Hand Mace" then
if weapon1Sel == 0 or self.build.itemsTab.items[weapon1Sel].base.type == "One Hand Mace" then -- Facebreaker uses single handed mace strike
gemId = "Metadata/Items/Gems/SkillGemPlayerDefault1HMace"
elseif self.build.itemsTab.items[weapon1Sel].base.type == "Two Hand Mace" then
gemId = "Metadata/Items/Gems/SkillGemPlayerDefault2HMace"
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