Remove already fixed vanilla bug MC-244739#13787
Conversation
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You can still hear the sound without this change since it's actually always being played twice, Animal#mobInteract also plays the eating sound when the item is consumed and is food. Maybe now we can add a |
well the playSound in goat only its called for |
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InteractionResult#consumesAction is also true for SUCCESS and SUCCESS_SERVER though |
True.. then not sure why i cannot hear two times the sound when try in vanilla or server (with the patch removed) |
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I could only really notice it when stepping through with a debugger, if it's not really possibly to hear it otherwise then I guess this won't need any further changes |
Since 1.21.2 this bug was fixed in vanilla then this change its not necesary.
I test the removed change and the sound still played.