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THE FINAL PULL REQUEST (i think) #676
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Need to figure out Unity rigging settings still.
player.OwnerClientId == NetworkManager.Singleton.LocalClientId
skipping rpc call
bottom of NEWDriver.cs and line 34 of ShieldTier1.cs for an example
…mes/ggk-UnityProject into CollectingRaceData
…mes/ggk-UnityProject into CollectingRaceData
…mes/ggk-UnityProject into CollectingRaceData
…mes/ggk-UnityProject into CollectingRaceData
…mes/ggk-UnityProject into CollectingRaceData
…mes/ggk-UnityProject into CollectingRaceData
Replaced TT scenes with new ones.
Hud final fix
Got rid of the extra input controller on the Campus Circuit maps again Replace the font for countdown for Dorm Room Derby Transferred the canvas and reconnected it from the race maps to the time trial maps except for All-nighter expressway because it didn't look like anything was wrong, but I might be wrong
Contributor
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I would prefer after some bug fixes make it in, but if it is too late, it is too late |
Fixed outerloop driving & some UI fixes for some other scenes
Controller input fixed on the Dorm pause menu for regular race and time trial. (All-Nighter Time Trial's controller support on the pause menu worked for me without any changes) Time Trial Dorm is also added to the build which afaik fixed the back button issue in the Time Trial map select
also fixed pause in campus circuit there was an inputsystem that shouldnt have been there
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Author
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For clarification: This pull request is intended to be the last one accepted, where we then merge into audio-main. Any updates to main will be applied here before this actually gets merged. |
I disabled the input manager in outer loop since there's one that's within the karts, and I tried removing and readding the first button selected in the Event System for the other maps. This works on my branch and hopefully it works on the artifact.
…roject into pause-controller-input
also adjusted position of time display
…rm-start MP campus circuit and dorm start
button hover fix - multiplayer connect
time trials maps have controller input and navigation
The lobby list now auto refreshes
…ount-in-tech-house Get rid a null reference in NEW Driver which cause placement and lap …
Pause Menu Controller Input
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One last main to audio-main merge before we ship the game.