-
Notifications
You must be signed in to change notification settings - Fork 21
[BUG] MOTD/TextWindow GUI look broken #382
Description
Build Info
20240619_d90900f (master-d90900fa9c0e22799de3749509b0bce228fd579c)
Description
After doing hud_reloadscheme, the MOTD/TextWindow looks to not be centered and looks broken. This is actually loading the "actual" hud not the initial hud. While this is presumably taken straight from OG:NT's TextWindow.res file, it does not fit/look right for NT;RE and need to change to at least be closer to HL2's default MOTD/TextWindow styling.
To Reproduce
Initial MOTD:
- Open game -> hud_reloadscheme -> Create Server -> Start
- See the MOTD, although contents don't work at the moment without Replace hud_reloadscheme hack with EditablePanel + LoadControlSettings, indirectly fixes MOTD title + layout #368 and some MOTD related changes
Using showinfo:
- Open game -> Create Server -> Start -> hud_reloadscheme
- Just spawn in
- Go to console and put in:
showinfo MOTD "This is title" "Example text"and should see title and description as usual
Expected behavior
The GUI styled in the center, OK button + MOTD description centered within the background area. Does not look "broken".
Actual behavior
The GUI styled anchored to the top-left corner and the OK button mis-aligned out of the background area. Looks "broken".
Operating System
- Windows
- Linux
Version/Distro
Arch Linux
Machine's CPU
No response
Machine's GPU
No response
GPU's driver
No response
Build's compiler
No response
Additional context and Screenshots
Screenshot of the startup MOTD/TextWindow as is on the master branch:

Screenshot of TextWindow on GH-367_ChangeToEditablePanel branch, but this changes back to the broken hud after hud_reloadscheme:

Metadata
Metadata
Assignees
Labels
Type
Projects
Status