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Knife should be predicted #1904
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Bug ReportBug Reports made through the "Report Issue" interface in GitHub.Bug Reports made through the "Report Issue" interface in GitHub.GunplayGunplay elements in Neotokyo. Grenades, TTK, etc.Gunplay elements in Neotokyo. Grenades, TTK, etc.
Description
Build Info
v28.4-alpha
Description
The knife impacts should be predicted, like the other combat weapons are.
To Reproduce
- Play with high latency (or emulate with
net_fakelag) - Hit a bot with the knife non-lethally
- Observe the time taken for the knife hit effects to appear
Expected behavior
The knife effects are instantaneous.
Actual behavior
The knife effects are visible after a server round trip (possibly quite slow).
Operating System
- Windows
- Linux
Version/Distro
11
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Bug ReportBug Reports made through the "Report Issue" interface in GitHub.Bug Reports made through the "Report Issue" interface in GitHub.GunplayGunplay elements in Neotokyo. Grenades, TTK, etc.Gunplay elements in Neotokyo. Grenades, TTK, etc.
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Projects
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