In any area where the juggernaut is forced to crouch because the ceiling is too low, if they die there, the juggernaut will be stuck there until round end. I'm unsure how to fix this in a way that is not disruptive to gameplay (such as teleporting the juggernaut to a known safe point like a spawn)
A good solution might be to force the juggernaut player into a crouch upon capture if we know the juggernaut item is stuck in a wall