Add offset test to webgl-compressed-texture-astc #3750
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Using
compressedTexSubImage3Don a layered texture with a non-null y offset is currently raising anINVALID_VALUEon Meta Quest 2.This PR adds a test that ensures using an offset works as expected.
EDIT: Looks like the behavior is broken on a lot of Qualcomm chips. Test fails on Browserstack for Samsung Galaxy Z Fold / S25, as well as OnePlus phones