Add Metal.jl support for lu_instance#468
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ChrisRackauckas merged 3 commits intomasterfrom Sep 2, 2025
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- Add ArrayInterfaceMetalExt extension with proper lu_instance implementation - Fix issue where MtlArray lu_instance failed due to 0x0 matrix creation - Add Metal.jl to weakdeps and extensions in Project.toml - Add Metal.jl test to verify lu_instance works properly - Follow same pattern as CUDA extension for GPU array support Fixes #467 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
Codecov Report❌ Patch coverage is
Additional details and impacted files@@ Coverage Diff @@
## master #468 +/- ##
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- Coverage 62.71% 62.17% -0.55%
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Files 12 13 +1
Lines 574 579 +5
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Hits 360 360
- Misses 214 219 +5 ☔ View full report in Codecov by Sentry. 🚀 New features to boost your workflow:
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- Simplify test to directly check that lu_instance returns an LU type - Make Metal tests only run on macOS using Sys.isapple() check - Add LinearAlgebra import for LU type check 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
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Summary
lu_instanceimplementation for Metal.jl arraysMtlArraylu_instancefailed due to 0×0 matrix creation causing Metal Performance Shaders framework errorChanges
ArrayInterfaceMetalExt.jlextension moduletest/gpu/metal.jlTest plan
lu_instancewithout errorsFixes #467
🤖 Generated with Claude Code