fix: populate colinear_manipulators for Circle, Arc, and Spiral (#3891)#3898
fix: populate colinear_manipulators for Circle, Arc, and Spiral (#3891)#3898Chetansahney wants to merge 6 commits intoGraphiteEditor:masterfrom
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Summary of ChangesHello, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! This pull request addresses an issue where vector shapes like circles, arcs, and spirals lacked proper Highlights
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Code Review
This pull request correctly adds logic to populate colinear_manipulators for Circle, Arc, and Spiral generator nodes, which is a great enhancement for vector editing. My review includes a fix for a bug in the arc node implementation where closed paths are not handled correctly, points out a duplicated documentation comment, and suggests minor code improvements for readability and performance within the new loops.
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1 issue found across 1 file
Prompt for AI agents (unresolved issues)
Check if these issues are valid — if so, understand the root cause of each and fix them. If appropriate, use sub-agents to investigate and fix each issue separately.
<file name="node-graph/nodes/vector/src/generator_nodes.rs">
<violation number="1" location="node-graph/nodes/vector/src/generator_nodes.rs:107">
P3: Duplicate doc comment — this line is identical to the one immediately below it. Remove one of them.</violation>
</file>
Reply with feedback, questions, or to request a fix. Tag @cubic-dev-ai to re-run a review.
Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
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Fixes #3891
I have fixed the issue 3891, by using collinear_manipulators for circle, spirals and arc.
related to this discussion: https://discord.com/channels/731730685944922173/731738914812854303/1482256235339186196