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This repository was archived by the owner on Jun 1, 2025. It is now read-only.

Releases: Geometry-Rays/geometry-rays-legacy

1.61

31 May 20:08

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  1. Made some GUI look a bit better
  2. Made it so the game prints what it is doing to the console while loading into the game
  3. Fixed the attempt counter always being at 1 #21
  4. Fixed a main level being able to give you more stars after you restart your game

PS: This will probably be the last update of the old client. So please check out fyre.

1.6

27 Apr 06:38

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1.6
  1. Fixed the ball portal hitbox not rendering in debug mode
  2. Made it so hitting b while playtesting a level in the editor takes you back to the editor
  3. Added the wave gamemode
  4. Optimized the player trail
  5. Fixed no touch and hide being completely broken
  6. Added the death orb
  7. Moved music to a new folder named Music
  8. Added text that says if debug mode is on
  9. Made the level automatically restart if you die
  10. Added a new main level
  11. Fixed the blue orb and pad not changing jump force

PS: How did this have a bigger change log than 1.3 wtf

1.52

14 Apr 20:41

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  1. Added a settings menu (Only one options rn and it doesn't save)
  2. Fixed some bugs with blocks in platformer

PS: The blocks are still pretty broken in platformer but they are a bit better now

1.51

12 Apr 05:43

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  1. Made the background slowly scroll
  2. Made the ground scroll

PS: The ground obviously moves at the same speed as the objects but the bg moves way slower.

1.5

11 Apr 05:42

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1.5
  1. Added the ball gamemode
  2. Fixed the game crashing if you play a level that is made in a newer version than the client
  3. Reorganized the code and added a bunch of comments
  4. Hopefully fixed clipping into the ground on windows

PS: I'm not sure if the fix for clipping into the ground works but tell me if it doesn't

1.4

07 Apr 18:31

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1.4
  1. Added platformer mode

PS: Yes I coded every bit of platformer mode in the span of an hour.

1.41

07 Apr 20:21

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  1. Made orbs work with the space bar
  2. Fixed a bug with block ceilings in platformer
  3. Fixed player rotation in platformer

PS: This was kinda urgent because the ceilings were completely broken

1.31

04 Apr 23:01

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  1. Added a level cache
  2. GUI Tweaks

PS: All the level cache does is make it so the game doesn't get the level from the server every time you download it. The cache resets every time you restart the game.

1.3

04 Apr 01:07

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1.3
  1. Added a new main level (made by fluix)
  2. Added the color trigger
  3. Made the object buttons display the texture instead of the name
  4. Made the play key in level select enter instead of space
  5. Added gravity orb and gravity pad
  6. Made the game (hopefully) handle levels on a newer version than the client better
  7. Added hide and no touch buttons to the editor
  8. Fixed color blockade being impossible
  9. Made the game only save the current level if your in the editor

PS: This change log should NOT be so long

1.26

23 Mar 20:28

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  1. Made it so you can use < and > to move the starting position in the editor
  2. Made it so if you die in the editor you get sent back to the editor instead of the main menu

PS: The starting position doesn't save and only effects the editor.