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Improved VFP overclock efficiency with quadratic scaling #350
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Summary of ChangesHello @tier940, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! このプルリクエストは、Void Fluid Pumpの性能を調整し、特に高ティアでの効率を向上させることを目的としています。主要な変更点は、生産倍率の計算方法を線形から二次関数に変更したことで、これによりオーバークロックの恩恵が大きくなります。また、この新しいメカニズムをユーザーに明確に伝えるため、ゲーム内のツールチップとディスプレイテキストが更新されました。さらに、内部的なクリーンアップとして、特定のMixinクラスのパッケージが再編成されています。 Highlights
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Code Review
このプルリクエストは、VFP(亜空間型液体ポンプ)の性能を調整し、電圧ティアに応じた生産量倍率を線形から二次関数的に変更するものです。この変更に伴い、GUIの表示やツールチップの文言も更新されています。また、関連するMixinファイルのリファクタリングも行われています。
全体的に良い変更ですが、新しく追加された倍率計算のロジックに、可読性と効率性をさらに向上させるための改善点がいくつか見つかりました。詳細は各コメントをご確認ください。
...java/com/github/gtexpert/core/common/metatileentities/multi/MetaTileEntityVoidFluidPump.java
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...java/com/github/gtexpert/core/common/metatileentities/multi/MetaTileEntityVoidFluidPump.java
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…/multi/MetaTileEntityVoidFluidPump.java Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
…/multi/MetaTileEntityVoidFluidPump.java Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
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