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@TheDavSmasher
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NOTE: This PR is currently untested, mostly because I didn't know how to before but I'll notify once I do.

Something I noticed is that technically the game has a "windowed borderless" mode by setting the window size to 6, but the way the game is set up, this is a "fake borderless, and the window fitting the window properly isn't consistent, and it can also be moved with certain actions, leading it to become uncentered/offset.

This PR modifies the menu, adding an option between Fullscreen, Windowed, and the addition of Borderless, instead of having a boolean check for Fullscreen.

Internally it depends on SDL2 to handle the Borderless mode, in a similar way Celeste (or rather FNA) already uses SDL2 for fullscreen and windowed, so this should work with the same built-in engine.

@maddie480-bot maddie480-bot added the draft This PR is not ready for review yet (bot-managed) label Sep 7, 2025
@TheDavSmasher
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I have no idea why this failed

@maddie480 maddie480 force-pushed the set-proper-borderless-windowed-mode branch from ad10e89 to 7ccc66b Compare September 8, 2025 05:59
@TheDavSmasher
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Cool

@SnipUndercover
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Due to a lack of activity, we decided to close this PR. Please reopen the PR or make a new one if this feature will be picked up again in the future.

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3 participants