Implement map-specific postcard textures#1056
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It seems that GH and Azure can't agree on the commit hash. I'll push an empty commit. |
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That jogged it just right, the TAS check is running. |
Wartori54
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Looks good.
Together with allowing text color to be changed it would be nice to also add text repositioning in that upcoming PR for a more complete feature.
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Will create an issue and assign myself to it to not forget. |
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The pull request was approved and entered the 3-day last-call window. |
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The last-call window for this pull request ended. It can now be merged if no blockers were brought up. |
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This will need a slight change in the |
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The last-call window for this pull request ended. It can now be merged if no blockers were brought up. |
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marked as draft at @SnipUndercover's request |
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Moved |
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The last-call window for this pull request ended. It can now be merged if no blockers were brought up. |
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The pull request was approved and entered the 3-day last-call window. |
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The last-call window for this pull request ended. It can now be merged if no blockers were brought up. |
Closes #1043. Allows mappers to specify the texture of the postcard in the map's
.meta.yaml, like so:If the texture does not exist, the
__fallbacktexture will be displayed. Because the fallback texture is so small, most of the text will be cut off by it.I suppose a next PR could let mappers change the color of the savedata name text that's rendered on the postcard to allow dark postcards?