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SDL Android: Bump to 2.32.10#3522

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Ghabry wants to merge 1 commit intoEasyRPG:masterfrom
Ghabry:android-sdl
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SDL Android: Bump to 2.32.10#3522
Ghabry wants to merge 1 commit intoEasyRPG:masterfrom
Ghabry:android-sdl

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@Ghabry
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@Ghabry Ghabry commented Feb 23, 2026

SDL2 is almost EOL so this patch was really hard to apply ;)

btw unrelated: There is something broken in libogc, Wii builder gives errors

@Ghabry Ghabry added this to the 0.8.2 milestone Feb 23, 2026
@Ghabry Ghabry added the Android label Feb 23, 2026
@carstene1ns
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Yeah, it is in low maintenance mode for some time now.
We can likely migrate to SDL3 without loosing much old devices, since play store requirements are higher than SDL's.
Also with SDL3 we can likely just ship the AAR prefab instead of compiling it.

@carstene1ns
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The gradle wrapper/plugin should be updated:

This Android Gradle plugin (8.7.3) was tested up to compileSdk = 35.

You are strongly encouraged to update your project to use a newer
Android Gradle plugin that has been tested with compileSdk = 36.

Also seems we have a layout error in the gamebrowser:

GameBrowserActivity.java:251: Error: When using `setHasFixedSize() in an RecyclerView, wrap_content cannot be used as a value for size in the scrolling direction. [InvalidSetHasFixedSize from androidx.recyclerview]
        gamesGridRecyclerView.setHasFixedSize(true);
        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

   Explanation for issues of type "InvalidSetHasFixedSize":
   When a RecyclerView uses setHasFixedSize(...) you cannot use wrap_content
   for  size in the scrolling direction.

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