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Releases: DevGeniusCode/GeneralsGameCode

weekly-2026-04-10

10 Apr 10:13
d31c6c5

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Changelog

weekly-2026-04-03

03 Apr 09:57
6e4e5f0

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Changelog

  • refactor: Add override keyword to virtual function overrides in GameEngineDevice (TheSuperHackers#2393)
  • refactor: Add override keyword to virtual function overrides in Libraries (TheSuperHackers#2390)
  • fix(headless): Set DX8Wrapper_IsWindowed to false to suppress assertion dialogs during shutdown (TheSuperHackers#2298)
  • bugfix(logic): Fix broken camera edge scroll after loading a savegame from the ingame menu (TheSuperHackers#2000)
  • bugfix(pathfinder): Improve initialization of uninitialized variable in Pathfinder::classifyFence (TheSuperHackers#2460)
  • fix(logic): Add nullptr check to msgPlayer in GameLogic::logicMessageDispatcher (TheSuperHackers#2383)
  • refactor(logic): Rename thisPlayer to msgPlayer in GameLogic::logicMessageDispatcher (TheSuperHackers#2383)
  • fix(smudge): Fix minor errors in W3DSmudge (TheSuperHackers#2483)
  • tweak(gui): Enable minimize button for game app window (TheSuperHackers#2473)
  • bugfix(battleplan): Battle plans are now transferred to the new owner on capture (TheSuperHackers#2257)