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48 changes: 18 additions & 30 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -3,24 +3,19 @@
http://www.bay12forums.com/smf/index.php?topic=137370.0

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Index:
* 1.0 - System Requirements
* 2.0 - Installation
* * 2.1 - Dfhack with TWBT
* 3.0 - Screenshots
* 4.0 - Credits
* 5.0 - Patreon/Donations:
________________________________________
________________________________________

Index
1. System Requirements
2. Installation
2.1. Dfhack with TWBT
3. Screenshots
4. Credits
5. Patreon/Donations


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### 1. System Requirements

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1.0 - System Requirements:
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This graphics pack requires the "SDL Windows", Mac, or Linux version of Dwarf Fortress.

Additionally, the main tilesets (located in the /data/art/ folder) need one of the above
Expand All @@ -46,8 +41,7 @@ the game window, which will cause the pixels to be drawn at a scaled-down size t


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2.0 - Installation:
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### 2. Installation
* Copy the contents of the /data/art/ folder into Dwarf Fortress' /data/art/ folder.
* Copy the contents of the /data/init/ folder into Dwarf Fortress' /data/init/ folder.
* Copy the contents of the /raw/objects/ folder into Dwarf Fortress' /raw/objects/ folder.
Expand All @@ -63,8 +57,7 @@ ________________________________________


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2.1 - DFHack with TWBT:
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#### 2.1 DFHack with TWBT
The Text Will Be Text (TWBT) plugin for DFHack allows many improvements to graphics.
This pack includes optional components to take advantage of TWBT features.
If you wish to use these components, additional steps need to be taken.
Expand All @@ -73,8 +66,7 @@ pack components so that the TWBT content overwrites the regular graphics pack co
It's probably easiest to install the TWBT content into the normal graphics pack folders
before then copying those all into your copy of Dwarf Fortress.

2.1.1 - Installing all the TWBT content:
To install all the TWBT content,
##### 2.1.1 Installing all the TWBT content

* Copy the contents of the /data/twbt\_art/ folder to the /data/art/.
* Copy the contents of the /data/twbt\_init/ folder to the /data/init/.
Expand All @@ -83,7 +75,7 @@ To install all the TWBT content,
* Copy the "onLoad\_gfx\_Mayday.init" file into the /raw/ folder.


2.1.2 - Installing only the Transparent Backgrounds for Creature Graphics TWBT content:
##### 2.1.2 Installing only the Transparent Backgrounds for Creature Graphics TWBT content
To get creature graphics with transparent backgrounds,

Copy the contents of the /raw/twbt\_graphics/ folder to the /raw/graphics/.
Expand All @@ -94,15 +86,15 @@ files you wish to have creature graphics with transparent backgrounds.)
Edit the non-TWBT /data/init/init.txt file to set the print mode to "TWBT".


2.1.3 - Installing only the Transparent Backgrounds for non-creatures TWBT content:
##### 2.1.3 Installing only the Transparent Backgrounds for non-creatures TWBT content
To get some buildings, items, and furniture with transparent backgrounds,

* Copy the contents of the /data/twbt\_art/ folder into the /data/art/.
* Copy the "overrides.txt" file from the /data/twbt\_init/ folder into the /data/init/ folder.
* Edit the non-TWBT /data/init/init.txt file to set the print mode to "TWBT".


2.1.4 - Installing only the TWBT text Font:
##### 2.1.4 Installing only the TWBT text Font
To get more readable, space-efficient text,

* Copy the contents of the /data/twbt\_art/ folder into the /data/art/.
Expand All @@ -112,14 +104,11 @@ To get more readable, space-efficient text,


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2.0 - Screenshots:
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### 3. Screenshots
There's some way to place images here; I'm sure.


________________________________________
3.0 - Credits:
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### 4. Credits
- Mike Mayday (Dwarves)
- Tocky (original dwarves that Mayday's are based upon)
- Sphr (most creatures)
Expand All @@ -131,8 +120,7 @@ ________________________________________


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4.0 - Patreon/Donations:
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### 5. Patreon/Donations
If you really like Dwarf Fortress and/or this tileset and want to help indy developers,
consider making a donation to the developers of Dwarf Fortress at bay12games:
https://www.patreon.com/bay12games
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