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1 change: 1 addition & 0 deletions changelog.txt
Original file line number Diff line number Diff line change
Expand Up @@ -34,6 +34,7 @@ Template for new versions:

## New Features
- `gui/mod-manager`: when run in a loaded world, shows a list of active mods -- click to export the list to the clipboard for easy sharing or posting
- `gui/blueprint`: now records zone designations

## Fixes
- `starvingdead`: properly restore to correct enabled state when loading a new game that is different from the first game loaded in this session
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20 changes: 5 additions & 15 deletions gui/blueprint.lua
Original file line number Diff line number Diff line change
Expand Up @@ -173,22 +173,12 @@ function PhasesPanel:init()
subviews={widgets.ToggleHotkeyLabel{view_id='place_phase',
frame={t=0, l=0, w=19}, key='CUSTOM_P', label='place',
initial_option=self:get_default('place'), label_width=9},
-- widgets.ToggleHotkeyLabel{view_id='zone_phase',
-- frame={t=0, l=15, w=19},
-- key='CUSTOM_Z', label='zone',
-- initial_option=self:get_default('zone'),
-- label_width=5}
widgets.ToggleHotkeyLabel{view_id='zone_phase',
frame={t=0, l=19, w=19},
key='CUSTOM_Z', label='zone',
initial_option=self:get_default('zone'),
label_width=5}
}},
-- widgets.Panel{frame={h=1},
-- subviews={widgets.ToggleHotkeyLabel{view_id='query_phase',
-- frame={t=0, l=0, w=19},
-- key='CUSTOM_Q', label='query',
-- initial_option=self:get_default('query')},
-- widgets.ToggleHotkeyLabel{view_id='rooms_phase',
-- frame={t=0, l=15, w=19},
-- key='CUSTOM_SHIFT_Q', label='rooms',
-- initial_option=self:get_default('rooms')}
-- }},
widgets.TooltipLabel{
text_to_wrap='Select blueprint phases to export.',
show_tooltip=true},
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