Add zh-Hans translations #307
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Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v3.1.0, actions/setup-dotnet@v3.0.3, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Editor:
src/TSMapEditor/UI/CursorActions/PasteTerrainCursorAction.cs#L46
Field 'PasteTerrainCursorAction.OriginalSmudgeInfo.CellCoords' is never assigned to, and will always have its default value
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Build Editor:
src/TSMapEditor/Config/Scripts/Add Map Reveal Trigger.cs#L39
Field 'AddMapRevealTrigger.error' is never assigned to, and will always have its default value null
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Build Editor:
src/TSMapEditor/UI/CursorActions/PasteTerrainCursorAction.cs#L47
Field 'PasteTerrainCursorAction.OriginalSmudgeInfo.SmudgeType' is never assigned to, and will always have its default value null
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Build Editor:
src/TSMapEditor/UI/Sidebar/TreeView.cs#L45
The event 'TreeView.HoveredItemChanged' is never used
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Build Editor:
src/TSMapEditor/Rendering/ObjectRenderers/BuildingRenderer.cs#L327
The variable 'depthAddition' is assigned but its value is never used
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Build Editor:
src/TSMapEditor/Models/MapFormat/VirtualFile.cs#L189
'VirtualFile.Dispose()' hides inherited member 'Stream.Dispose()'. Use the new keyword if hiding was intended.
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Build Editor:
src/TSMapEditor/Rendering/GameClass.cs#L22
The using directive for 'System.Windows.Forms' appeared previously in this namespace
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