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onTeamKick and onTeamLeave had inverted boolean logic: they called resize() whenever the kicked/leaving island was NOT in StrangerRealms' own world, so any /<gamemode> team kick or leave on the server would fire resize() on the wrong addon's island. resize() then called Island.setRange() with StrangerRealms' configured distance (typically 64 with defaults: 32 + 32*(members-1)), overwriting the range field of e.g. AOneBlock, BSkyBlock, Boxed islands. On the next server restart IslandsManager.load() refused to load those islands because range no longer matched the configured distance-between-islands and BentoBox panic-disabled with "Island distance mismatch". Invert the conditions to early-return when the island isn't in StrangerRealms' world (matching the pattern already used in onTeamJoin) and add a defensive guard at the top of resize() so any future listener bug can't reintroduce the same corruption. Includes a TeamListenerTest regression suite. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
…ther-gamemode-islands Fix TeamListener corrupting range on other game modes' islands
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