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AnisKaram/README.md

Hi there πŸ‘‹

  • πŸ”­ I'm an intermediate game generalist and developer, where I work on every aspect of the game. From project management to gameplay mechanics and systems, game design, UI, particle effects, sounds, and LiveOps, where I'm able to support the game post-launch on different stores and handle store rejections.
  • 🌱 I'm currently learning new topics in game development to enhance and improve my skills as a developer and game engineer.
  • πŸ‘― I'm looking to collaborate on new, fresh, and exciting projects.
  • πŸ“« For collaborations, you can reach me on my LinkedIn: linkedin.com/in/anis-karam

Happy Coding, and don't forget to take care of your mental health and keep your body moving!

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  1. Unity-Clean-Architecture-Inventory Unity-Clean-Architecture-Inventory Public

    A modular Game Architecture framework in Unity 6. Features a Scalable Inventory (MVP), a Physics-based Character Controller (FSM), and Dependency Injection (VContainer). Demonstrates SOLID principles.

    ShaderLab

  2. Game-Dev-Process-Workshop Game-Dev-Process-Workshop Public

    This project is made in Unity as part of the workshop presented to the USEK students fall 2025 under the name of Game Dev Process: From Concept to Gameplay Loop.

    ShaderLab

  3. ABK2023-GameJam-Christmas ABK2023-GameJam-Christmas Public

    This repository includes the game created during the ABK 2023 Game Jam.

    C# 2 2

  4. Global-Game-Jam-2025 Global-Game-Jam-2025 Public

    Global Game Jam 2025 Game

    C#

  5. Global-Game-Jam-2024 Global-Game-Jam-2024 Public

    Global Game Jam 2024 Game

    C#

  6. HackerRank-30-Days-of-Code HackerRank-30-Days-of-Code Public

    C++ Solutions for the 30 Days of Code Challenge on HackerRank

    C++